![]() Terms apply: play.The game provides another way to get on the trail of the nobility. PlayStation Plus is an ongoing subscription subject to a recurring subscription fee taken automatically (at the then-current PS Store price) at the frequency you choose at purchase until cancellation. See for details and updates on PS Plus offerings. *Availability of Classics, Game Trials and Game Catalog varies over time and plan. So on behalf of the whole team including Jun and Oscar: Have fun everyone! Our journey as a small team crafting our very first game is finally reaching its end goal, and we all can’t wait to find out how players will react to exploring this unique world and engaging with its colorful inhabitants on July 19. Especially the ability to talk with the characters of the world was really important to convey some fundamental points about the environment or learn a bit more backstory from several of its inhabitants. When we decided to add the backpack and the small drone called B-12 that follows the cat everywhere, it opened up a new layer of ways to interact and learn about the environment for us. ![]() It’s a good example of how the cat’s exceptional abilities allow us to have more freedom in our level design, especially vertically to explore highs and lows in the world. We are so excited to finally be able to show a glimpse of some new environments like “Antvillage” in our release trailer which is this village built around a huge reservoir. And of course they all have been reviewed and approved by Jun and Oscar themselves!īut all of those efforts bringing the cat to life were made so that people can properly enjoy exploring as a cat in the game. Seeing them interact with objects around the office (even sometimes shutting down our computers at the worst possible moment!) gave us quite a lot of inspiration for the various cat interactions that are possible throughout the game. The good and somewhat surprising thing we found is this: It really seems that the whole internet was basically invented for the sole purpose of hosting loads of cute cat pictures and videos! So we ended up having a lot of very good material to work with for references.Īlso about 80% of the people from the team are cat owners (or are being owned by a cat depending on how you look at it) and we even have two cats in the studio working with us almost everyday! They are called Oscar and Jun and – even if they are not the most productive employees to be honest – they definitely add a lot of cheerful liveliness to the studio. ![]() ![]() So Miko, our cat animator, took the challenge to heart and spent considerable time looking for images and video references. Trying to control a cat – whether it’s in real life or when making a video game – is definitely not a walk in the park! From the very beginning, we knew that the controls and animations of our star character needed to be absolutely spot-on in order to properly convey this exhilarating feeling of skills and movement. Of all the unexpected challenges and discoveries we found, creating an interactive cat was definitely the most tricky one! We have developed and learned so much along the way. It really is amazing to see that it is now an actual full-fledged game and will be experienced and hopefully enjoyed by so many players all across the world very soon. ![]() The vision for this game – initially named “HK Project” – started seven years ago by Koola and Viv, the co-founders of BlueTwelve Studio. This really means everything to our small but oh-so-dedicated team, and we can’t wait to see people explore this world that we put so much heart and passion into making. ![]()
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